In any Soulslike adventure, collecting and wisely using in-game currency is a key aspect of levelling up. In “The First Berserker: Khazan,” players earn Lacrima by vanquishing foes. Like many games in this genre, it makes sense for players to revisit sections of the game, battling enemies repeatedly for Lacrima, to give themselves a level boost. However, “The First Berserker: Khazan” tempts players to seek out a particular recurring challenge with highly desirable rewards. Enter the Revenants of Adversity.
These formidable spirits are summoned via the Crimson Netherworld Rifts, with their first appearance in the atmospheric Forgotten Temple. Face and defeat them to earn the Lacrima of Circulation, a vital currency used to call forth Spirits of Advocacy during boss encounters and enhance their combat effectiveness. Beyond these crucial spirits, tackling Revenants also showers players with impressive gear and hefty amounts of regular Lacrima. As you journey deeper into the game’s storyline, Revenants become more frequent, making these battles a central part of the experience.
You meet your initial Revenant of Adversity during your approach to a boss fight against Viper in the Forgotten Temple. Soon after, Crimson Netherworld Rifts, the gateways to these spirits, become common sights. Particularly in the Phraugh Village mission, these rifts are abundant, conveniently positioned near Blade Nexus checkpoints, a dream scenario for dedicated players who enjoy grinding. The abundance of rifts in this phase creates one of the most efficient spots to grind, especially in the game’s early to mid stages.
As you wander through Kazan, don’t be surprised to come across rooms filled with six or seven Crimson Netherworld Rifts at once. This setup almost beckons players to tackle Revenants in rapid succession, making it easy to quickly accumulate vast stores of Lacrima and new equipment. This frequent engagement with the Revenants enhances the game, reinforcing how integral these encounters are to advancing in “The First Berserker: Khazan.”
Pausing to clear every Crimson Netherworld Rift in an area pays off immensely. It turns a typical grind into a lucrative venture, often yielding 30-40,000 Lacrima from a single cycle. Spending about half an hour to wipe out all Revenants of Adversity, alongside the usual enemies that respawn, and then resting at a Blade Nexus, sets up players to rack up considerable treasures. This not only boosts Lacrima supplies but also maintains a steady flow of the much-needed Lacrima of Circulation, essential during climactic boss fights. Even if players hunt solely for this rarer currency, the side benefits of extra gear and standard Lacrima make it well worth the time.
It feels quite deliberate on Neople’s part that these perfect grinding spots are placed right in players’ paths, hinting at their readiness to help if a boss battle gets tough. This foresight lends freshness to the genre staples, sparing players the trouble of hunting down prime grinding locations in the vast landscape of a Soulslike. The strategic placement of these rewarding encounters promises a more engaging and rewarding experience throughout “The First Berserker: Khazan.”